How is a scientific child toy defined?
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How is a scientific child toy defined?
When stacking wood, turning Rubik's Cube, jumping gums, throwing handcuffs, and classic toys that were deeply imprinted in childhood were replaced by technology products such as tablets, smart phones, and a wide variety of game consoles, we suddenly discovered that the rapid development of technology and the Internet is changing. Adult work and life also affect the growth of this generation of children.
Children's science and technology toys seem to usher in the eve of the outbreak. Technology has the potential to integrate intelligence into children’s toys. Coupled with the high acceptance of technology products by parents and the huge demand of children as aboriginals in the Internet age, there is reason to believe that children’s technology toys have been pushed into the age. The next outlet. Sharp insights such as Google, Apple, Sony, BAT and other major technology giants and grape technology, ElementalPath, PixieScientific, the company's recreation and other domestic and foreign start-up companies, have turned their attention to children's technology toy market.
Then, how do children's science and technology toys be defined? Compared with traditional children's toys, what are the characteristics of children's science and technology toys? Domestic children's toy leading enterprises The company's amusement defines “science and technology toys†as a new type of toys that children can Technology toys interact in two directions to accomplish certain goals and tasks. Such tasks can promote children's cognitive and behavioral goals. To a certain extent, this is an informal learning. Combining the most popular children's science and technology toys today, we found that the advantages of children's science and technology toys lie in the integration of technology and traditional toys, continuous upgrading, providing a multimedia, interactive rich gaming environment, and providing parents access to achieve parent-child connections. Based on the above research, we will summarize the children's science and technology toys as the following characteristics: 1. Science and technology; 2. Upgradeable; 3. With parents entrance.
First, science and technology
Science and technology is the soul of children's science and technology toys, and it is also the foundation of children’s science and technology toys. As a new category of children's toys, children's technology toys promote the marriage of technology and children's toy companies. On the one hand, high-tech products use toys to test water; on the other hand, traditional toy companies use science and technology to upgrade.
Advances in technology have made it possible to integrate intelligence into children's toys, and the boundaries between toys and technology products have become increasingly blurred. High-tech, such as mobile internet, virtual reality, image recognition, and voice recognition, has become more and more integrated into children's technology toys, making technology a part of children's growth. There are numerous technological giants and start-up companies that are currently developing the drones, VR virtual glasses, and AR smart toys for children's markets. The traditional toy companies are also guiding enterprises to upgrade their industries by increasing the technological content of toys.
Mattel launches Barbie phone in an attempt to recreate the brilliance of Barbie dolls using technology. Lego robots are sweeping around the world and use technology to cultivate children’s creativity. Grapevine’s “Vine Discoveryâ€, using image recognition technology, uses traditional toy and App games. Together, let children absorb classic wisdom in science and technology. Children's science and technology toy technology, so that this generation of children, from childhood feel the charm of science and technology, and let science and technology accompany children grow.
Second, can be upgraded
The upgradeable feature of children's science and technology toys is that children's technology toys can be continuously expanded in content, iterations of product upgrades, and can be interactively played with different categories and technology toys of different generations, and the content can be extended continuously. Features.
Upgradability is particularly important in the age of technology. Children's technology toys can be put into the market, according to consumer feedback, combined with the product's own planning and related technology development, repair loopholes, upgrade the system, add more rich content, expand more effective features, to maximize the children to meet the update Changing needs. The scalable features are particularly noticeable in applications connected to the hardware. From a broader perspective, product upgrades also allow companies to derive a range of new products and services from core competencies to meet customer needs and enrich product diversity. Upgradeable and technologically connected to the future, so that the product is full of possibilities, to accompany the child to the greatest degree of growth.
Third, with parents entrance
Another major feature of children's science and technology toys is that they have parents' entrance. Based on the data synchronization, they play a positive role in connecting and escorting parents and children. Many people once bombarded the toy and game industry, thinking that this industry has deviated from its original heart and blocked or even destroyed parent-child relationships. Benefiting from the development of science and technology, good children's science and technology toys can integrate hardware and software with Internet content and services, effectively connect families with big data, and improve parent-child status.
In this process, science and technology provided convenience. Children's technology products can remind parents where children are at any time through technologies such as chips, sensors, etc. They can also integrate smart modules in toys, conduct direct dialogues with children, get accompanied functions, and even remotely push interactions between children and technology toys. Let parents better guide their children how to use it properly. Thanks to the parent entrance of children's science and technology toys, parents can perceive children's changes in life, learning and other aspects, and technology companies can improve products and education based on these big data.
We have noticed that Grapevine Technology is doing this, and its “Latitude of Grapes†app allows parents to collect and socially share data on their children’s use of technology toys, and to know their playing time and frequency. These toys are connected to the "Latitude of the Grapes" to realize intelligence and data. Through the long-term and large-scale records involving children in all aspects, the children can be pictured, so that parents can clearly and scientifically understand their children's abilities and development levels, and ultimately enable parents and children to connect.
From this it can be concluded that an excellent children's science and technology toy should be technologically advanced, can be upgraded and have three basic characteristics of the parent's entrance - the foundation of science and technology, upgrade the extension of its future, parents to achieve the realization of parents and children connection.
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